<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[So Pretty]]></title><description><![CDATA[<p dir="auto">There's a part where you get to see your loader inside the tank and that's a little wonky but otherwise very pretty looking game.<br />
<a href="http://www.youtube.com/watch?v=2ewGPuTbKuk&amp;feature=feedu" rel="nofollow ugc">http://www.youtube.com/watch?v=2ewGPuTbKuk&amp;feature=feedu</a></p>
]]></description><link>https://fargostreet.com/topic/20392/so-pretty</link><generator>RSS for Node</generator><lastBuildDate>Wed, 27 May 2026 20:33:03 GMT</lastBuildDate><atom:link href="https://fargostreet.com/topic/20392.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 07 Jun 2011 00:29:13 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to So Pretty on Tue, 07 Jun 2011 04:42:27 GMT]]></title><description><![CDATA[<p dir="auto">Its a game...</p>
]]></description><link>https://fargostreet.com/post/311492</link><guid isPermaLink="true">https://fargostreet.com/post/311492</guid><dc:creator><![CDATA[capitlj]]></dc:creator><pubDate>Tue, 07 Jun 2011 04:42:27 GMT</pubDate></item><item><title><![CDATA[Reply to So Pretty on Tue, 07 Jun 2011 01:41:02 GMT]]></title><description><![CDATA[<p dir="auto">I'm not a real tank driver, but I did stay at a motel 6.  And I know a little about the Abrams, and got to take a very short ride in one when I was a kid.</p>
<p dir="auto">Perhaps this is explained away in the audio and I couldn't make it out.</p>
<p dir="auto">my recollection is that the FCC on an M1 can come up with firing solutions when the tank is moving at full speed.  This includes understanding the motion vectors of the target and doing the appropriate leading of shots</p>
<ol>
<li>so why was this guy manually trying to lead tanks that were barely moving?</li>
<li>why did this tank come to a stop?</li>
<li>why did they get so close before engaging?</li>
<li>why were the tanks bunched up?  I'd expect "our" tanks to be much wider apart</li>
<li>i'd expect enemy tanks to be wider apart, for that matter.</li>
</ol>
]]></description><link>https://fargostreet.com/post/311479</link><guid isPermaLink="true">https://fargostreet.com/post/311479</guid><dc:creator><![CDATA[thrash]]></dc:creator><pubDate>Tue, 07 Jun 2011 01:41:02 GMT</pubDate></item></channel></rss>