Xbox 360
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not any more they don't but back when it first came out they were losing something like $75 per unit. Same with Sony. All the money is in the software (at least initially...until technology becomes cheaper). This has been a truth in gaming since the days of Coleco, Atari and Activision game consoles.
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it wont cost more than what the original xbox did when it came out. a few games are already in the works/confirmed.
Dimitri - Rumour
Gears of War - Confirmed, best looking title on Xbox 360 right now
PGR3 - Confirmed, release title
NBA 2k6 - Confirmed
Halo 3 - Confirmed
Elder Scroll IV: Oblivion - Confirmed for 2005 release
The Godfather - Confirmed
The Darkness (Starbreeze) - Confirmed
Call of Duty 2 - Confirmed. Much info @ E3
Rallisport Challenge 3 - Rumour
Test Drive: Unlimited - Confirmed
Kameo - Confirmed, release title
Perfect Dark Zero - Confirmed, release titleand... actual game footage..




**full specs...
CPU:
3 x IBM Power PC 3.2 ghzGraphics:
Specially build ATI 500 mhz
10 mb of embedded RAM
512 mb GDDR3 RAMPolygon capacity:
500 mill/secShade capacity:
48 billions shaderoperations/secHarddrive: 20 gb, can be upgraded
12x Dual Layer DVD
Memory Card, 64 mb+3 USB-ports, 1 back 2 front
2 some kind of ports, dont know what it meansEthernet-port
Preparded for Wi-fi 802.11
Prepared for webcamera (1280 resolution)DVD-laser:
DVD-video, DVD-rom, DVD-R/RW, DVD+R/RW, CD-DA, CD-rom, CD-R, CD-RW, WMA CD, Mp3 CD, JPEG Photo-CDStreaming:
From Windows XP PC, pics and movies from digital camera which you then cand send via Xbox Live to others.ALL, read ALL games support:
16:9, 720p, 1080i, 5.1 Dolby Digital, custom soundtracks. -
aside from a hugely impressive list...looks like a crappy system...j/k
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thats kinda speculation until it happens, isn't it?
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legacy99 wrote:
and the PS3 will dominate this thing.the processing power/graphics will be about the same im sure.. so the machine itself wont matter. its the games that will make or break the system. you can have the most badass machine imaginable but if you have nothing but shitty games, it wont matter.
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Games def will play a huge roll in who will want to play which system insead of the other. Seing how xbox will run with IBM technology is pretty sweet too, they make the fastest computer on earth right now, so you know it wont be underpowered. I'm not sure what PS3 will run with, could be IBM as well havent looked yet. But whatever happens i will really want either of them

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amicheze wrote:
the processing power/graphics will be about the same im sure.. so the machine itself wont matter. its the games that will make or break the system. you can have the most badass machine imaginable but if you have nothing but shitty games, it wont matter.kinda like gamecube....lots of great potential but crappy games... i mean look how freaking awsome resident evil 4 looked.. to bad they dont have more of them

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the thing I didn't like about GC was (at least at launch...maybe this changed) you couldn't play a regular DVD in it. Not that DVD players are expensive, just seems that if it had DVD options, more people might give them a look... But then again nintendo has been known for doing some odd things that have hurt sales over the years (cartridge based N64 for example...and breaking off a joint relationship with sony to produce a gaming console)
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tjamz wrote:
the thing I didn't like about GC was (at least at launch...maybe this changed) you couldn't play a regular DVD in it. Not that DVD players are expensive, just seems that if it had DVD options, more people might give them a look... But then again nintendo has been known for doing some odd things that have hurt sales over the years (cartridge based N64 for example...and breaking off a joint relationship with sony to produce a gaming console)they basically did it to be the cheapest on the market...not the best...it was a value thing...i believe they struggled to decide whether or not to have a dvd player right up until the end...
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Source: http://ps3.ign.com/articles/614/614682p1.html
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE- 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5" HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
OTHER SITES: http://www.cgno.com/news_live.php?name=sony
http://home.btconnect.com/hgi/ps3/ - 1 of 8 SPEs reserved for redundancy
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Blu-ray Disc sounds neat
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